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Active Learning Approach for Python Programming


Affiliations
1 Department of Computer Science & Engineering, B.M.S. College of Engineering, Bangalore, India
2 Department of Computer Science & Engineering, B.M.S. College of Engineering, Banaglore, India
     

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In Outcome-Based Education, Active Learning methodology is used to improve the learning of the students in the classroom. To enhance the project implementation skill of the students, one of the Comprehensive Courses was introduced namely "Programming in Python" for the undergraduate students of Department of Computer Science & Engineering. In this course, students carry out a project on the concepts learned during the course. Active learning introduced in this course, helped the students to engage in the implementation of projects, weekly reviews, and discussion with peers to implement the concepts learned in the classroom. The active learning framework helped the faculties to review and evaluate the project work. The outcome of active learning helped the students to solve the problems with project techniques than learning programming construct.

Keywords

Comprehensive Course, Rubrics, Self-Study, Active Learning.
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  • Active Learning Approach for Python Programming

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Authors

M. Namratha
Department of Computer Science & Engineering, B.M.S. College of Engineering, Bangalore, India
G. S. Rekha
Department of Computer Science & Engineering, B.M.S. College of Engineering, Banaglore, India
Syed Akram
Department of Computer Science & Engineering, B.M.S. College of Engineering, Banaglore, India
S. Selva Kumar
Department of Computer Science & Engineering, B.M.S. College of Engineering, Banaglore, India
Jyothi S. Nayak
Department of Computer Science & Engineering, B.M.S. College of Engineering, Banaglore, India

Abstract


In Outcome-Based Education, Active Learning methodology is used to improve the learning of the students in the classroom. To enhance the project implementation skill of the students, one of the Comprehensive Courses was introduced namely "Programming in Python" for the undergraduate students of Department of Computer Science & Engineering. In this course, students carry out a project on the concepts learned during the course. Active learning introduced in this course, helped the students to engage in the implementation of projects, weekly reviews, and discussion with peers to implement the concepts learned in the classroom. The active learning framework helped the faculties to review and evaluate the project work. The outcome of active learning helped the students to solve the problems with project techniques than learning programming construct.

Keywords


Comprehensive Course, Rubrics, Self-Study, Active Learning.

References





DOI: https://doi.org/10.16920/jeet%2F2018%2Fv32i1%2F130803